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Using the Switcher

The device switcher is located at the top center of the canvas panel. It shows three buttons:

ButtonShortcutCanvas WidthWhat Renders
DesktopDFull width of canvas panelDesktop layout — no overrides, all widgets visible unless hideAt desktop
TabletT900px (simulated)Tablet breakpoint overrides applied; mobile-only widgets hidden
MobileM375px (simulated)Mobile overrides applied; desktop/tablet-only widgets hidden

What Changes When Switching

When you switch breakpoints in the canvas:

Editing at a Breakpoint

Breakpoint-specific config can be edited directly while viewing that breakpoint in the canvas:

  1. Switch to the target breakpoint (e.g., Mobile) using the switcher
  2. Select a widget in the canvas or App Tree
  3. In the Properties Editor Layout tab, the current breakpoint tab is pre-selected
  4. Edit the sizing or position — this creates a Mobile override for that widget
  5. The canvas immediately reflects the change at the Mobile breakpoint
  6. Switch back to Desktop — the Desktop layout is unchanged
Inheritance Context in the Properties Editor

When editing a Mobile override, properties that inherit from Desktop (or Tablet) show an "inherited" badge. Modified properties show the breakpoint indicator. Clear a breakpoint-specific override to restore inheritance from the parent breakpoint.